Digital Artist / Sculptor
He is a plastic artist, digital artist, and character designer, working as an author and commercial designer in both domestic and international media.
Since 2018, he has been working as an individual artist, and his main motifs are "awe and ecstasy of the natural world" and subjective memories, experiences and images.
Immediately after the start of his activities, he has exhibited in many exhibitions outside of Japan.
The method of creating three-dimensional works is based on the 3DCG techniques that I have cultivated during my activities as a commercial designer for about 10 years.
Based on simulation and modeling techniques, he also uses various materials such as wood, acrylic, and metal, depending on the work.
The Art of Mystical Beasts ZBrush、Photoshopほか、デジタル技法で描く幻獣アート(ボーンデジタル 2017年)